SCALELIST UNIVERSE
Trollmage

Trollmage

The Mage Who Waits
"The spell is named WAIT."
OrderVIKTOR · 4
SinSloth
WorldCodexia · Kin: Brygdar, the troll nation
RoleHero
First appearsSaga I, ch. 7 SEVEN DAYS OF DOING NOTHING

TROLLMAGE · K-II MARKED (assigned) · Scalelist #120,331. Everyone calls him "K-II on paper". He moves mountains.

Look

  • Build & height: 2.08 m and big-boned, with a troll's frame but an elf's long fingers. He slouches so much he reads as 1.90 m. Soft belly, enormous slippered feet.
  • Face: wide and gentle, with heavy-lidded eyes that are always half-closed. Two small lower tusks (troll) peek over his lip when he smiles. Long pointed ears (elf) that droop when he's sad and twitch when he's lying.
  • Hair: shaggy, moss-dark green-black, with a rune-bead braid at each temple. A twig is usually caught in it.
  • Eyes: deep violet. When a stored spell is ready they glow brighter the longer he has waited.
  • Skin & sin-mark: grey-green, faintly mottled like river stone, with darker stone freckles across the nose and shoulders. His sin-mark is a violet hourglass on the back of his left hand. Fine violet Codex script crawls up to his elbow (the Sloth Codex, inscribed), and beside it a ragged amber patch that keeps changing shape: the incomplete Gluttony Codex.
  • Clothing, layer by layer: a long undyed linen shirt · a heavy plum-coloured robe with far too many pockets (snacks, chalk, quills, three spare socks, a book in every one) · a rope belt with the Codex chained to it by a brass chain · enormous felt slippers, even in snow · a knitted scarf from his grandmother.
  • Signature item: the Codex on its chain, which twitches by itself, and the crow on his head.
  • Movement: as little as possible. He leans and naps in impossible places (standing up, in coils of rope, in a battle). When he does move fast it's shocking, like a boulder rolling.
  • Voice: slow, nasal and comfortable, full of yawns. "Mm." "Five more minutes." Panic makes him talk very fast and very high. His balloons droop at the tail.
  • Variant looks: Real K-II (inside Hrafnkell's AUDIT, ch. 30–35): sweating and small, the violet gone dark. Dream-waited (Sömnen, ch. 54): eyes blazing, a hundred spells popping like fireworks. Crowned (Saga III): Brygdar troll-iron on his brow, which he hates.

Power

A spell written once that casts itself as many times as he has waited for it. He writes the spell's name in glowing violet letters in the air, then a colon, then the amount, which is set by how long he waited.

  • Notation (drawn exactly like this): MACRO : MOVE MOUNTAIN = 1 m · MACRO : UPDRAFT = 1 ROOF · MACRO : SNOWFALL = FOUR DAYS · MACRO : LEAK = 3 BOATS · MACRO : SLIPPERY = 40 · MACRO : SNEEZE = 12.
  • Rules: the waiting is a store he can spend in part (since Saga I's end). He entered Saga II with about three weeks banked. Once spent, he is empty: no magic until he has waited again. Waiting means real idleness: sleeping, lying in the sun, doing nothing. Worrying doesn't count.
  • What it can't do: cast without having waited. Hurry. Inside AUDIT (ch. 30) he is crushed to his assigned K-II, and nothing he waited for will cast.
  • Sömnen exploit: inside a lucid dream he can imagine he's already waited, and it counts there only ("I WAITED IN MY HEAD! IT COUNTS!", ch. 54). It never works in the waking world.

HADOM, the heartbeat

  • Tempo: 2. He is officially the slowest fighter in the saga.
  • Home tempo: Codexia, variable. In the Library a waited hour counts as a day.
  • Heartbeat technique: THE BANKED BEAT. While he waits, Trollmage banks heartbeats. When he releases a MACRO, every banked beat fires in the same heartbeat, so for that one beat his tempo equals the number of beats he banked: thousands, tens of thousands. Then he's at 2 again. No one else can save a heartbeat for later.
  • Burn cost: after a big release his body crashes. He falls asleep where he stands, sometimes for days, and the crew has to carry him. (Drekk has carried him like a sack of flour more than once.)

Techniques

TechniqueWhat it doesCostFirst shown
MACRO : MOVE MOUNTAINSeven days' waiting moved a mountain one metre, which was exactly enoughSeven daysCh. 7
MACRO : (anything) = NAny spell he can name, multiplied by his waiting: UPDRAFT, SNOWFALL, LEAK, SLIPPERY, SNEEZE, WIND…The bankSaga I–II
Partial SpendSpends only part of the bank ("Three days. Small.") and keeps the rest—Ch. 28
Index-ReadReads a person's Ledger entry through the library-index shard, and finds the lie (Hrafnkell's disgrace, ch. 35)Concentration; he must stay awakeCh. 35
Rune of WindSlaps a quick rune onto a sail: a tiny instant spell from his pocket reserveSmallCh. 46
Joke (Emergency)The worst joke in the saga, used as a weapon. Laughter moves Rävgrytet's mazeHis dignityCh. 62
Dream-WaitIn Sömnen only: imagined waiting countsOnly in dreamsCh. 54
The Banked BeatSee 4The crash (three days asleep)Named Saga III ch. 106: MACRO : LIFT = 72 HOURS floated a whole canyon for one heartbeat. Also MACRO : PEBBLE = 3 DAYS (ch. 109)
Gluttony: Book-EatThe incomplete Gluttony Codex eats a nearby enemy Codex and takes its power, and it can't tell friend from foeIt might eat an ally'sSaga III Arc 9 · Saga VI ch. 400: Gluttony I, taking in without destroying (the four acts taken in whole)
MACRO : BIND NULL.HEARTBEATGives the Null a heartbeat and a number: = 40 DAYS → = TRUEForty days banked, spent in one beatCh. 400
MACRO : MORNING= EVERY ONE I EVER SLEPT THROUGH: a sunrise inside the NullThe whole Sloth Codex inscription (it goes blank); asleep standingCh. 406

The price

A spell is only as strong as how long he waited. The crew has to buy him time: defend him while he does nothing, which is the funniest and most stressful part of every fight. Then he's spent.

Weaknesses

  • Hrafnkell's AUDIT: inside the howl everyone fights at their assigned rank, and Trollmage really is a K-II. (He won anyway, with brains.)
  • Hurry: ambushes, wake-up calls, anything that forces him to act now.
  • Being woken: a stored spell is lost if he's woken badly (shaken, splashed). Gently is fine.
  • His own Gluttony: it may eat an ally's Codex.
  • Grief: after Grandmother Ulla's death (ch. 31), "You let me burn" is the Nightmare that freezes him (ch. 48).

Gear & companions

  • His Codex on its brass chain: thick, warm, and it twitches and hungers.
  • The crow: black, scruffy, opinionated. It sits on his head or chest, steals food, screams warnings and drinks troll-coffee (and then flies backwards for an hour). It has refused every name it has ever been offered. Since ch. 419 (MACRO : FORWARDS = THIRTEEN DAYS) it can fly forwards after coffee.
  • The library-index shard (one of the 38) for reading Ledger entries.
  • Grandmother Ulla's scarf.
  • Troll-coffee, which he brews and nobody else can drink.

How they fight

He doesn't fight; he waits, and then he ends the fight. In the opening he finds a safe corner and lies down ("Wake me when it's time"). Mid-fight the crew protects the sleeping troll. Then he stands up, yawns, writes one MACRO in the air, and the battlefield changes. Team combos: MACRO : SLIPPERY = 40 → everyone else · COMPACT + MACRO (multiply a cube) · Subtick Shot × MACRO (one perfect shot, many times) · Index-Read → Rougeina's list.

Personality

  • Wants: to read every book that exists. And a nap.
  • Fears: being needed and not being ready; disappointing his grandmother (even now).
  • Contradiction: the laziest person alive is the only one who can save everyone, because he's lazy.
  • Humour: a gentle, self-mocking slacker, and Räva's comedy rival (two jokers, one lazy and one restless).
  • Habits: naps standing up; brews terrible coffee; carries snacks for the crow; reads upside down; says "Mm" to everything.
  • Alone: he reads to the crow.

Relationships

  • Vigolas: "the lazy one". The captain always buys him time, and Trollmage would fall asleep in front of a blade for him.
  • Kompis: they share the night watch; one fishes, one sleeps.
  • Rougeina: she pokes him awake with a blade pommel, and he lets her.
  • Smurjan & Kali: Kali calls him "mine to annoy". Smurjan's voices argue with him about soup.
  • Drekk: carries him like a sack of flour.
  • Grandmother Ulla: "Your great-great-grandmother would be so angry how lazy you are. … And so proud." (her last words, ch. 31)
  • Räva: comedy rival.
  • Flisa: Ferdinand's anger, who thinks every bark-ship is stolen. He's a Brygdar: "We pick up what he drops." She sat on his chest until he explained the hundred years, and respects it, grudgingly ("Hm.", ch. 267).
  • Jeppson: two Sloths; six hours on a slipway without a word. In the Splinterlands they finish each other's answer to the strippers: "Learn to wait for him to drop it." / "Sometimes a hundred years… Bring a pillow." (ch. 274)
Story so far
  • I: Moves a mountain one metre. Joins. Learns to keep part of his bank.
  • II: Crushed to a real K-II by AUDIT and wins with brains. Loses Ulla. Dream-waits in Sömnen. Tells the worst joke ever told.
  • III: Brygdar rises for its hidden king, and the Banked Beat gets its name. The Gluttony Codex wakes and nearly eats a friend's book.
  • IV–VI: the 78th codex page (Ysel); reading toward all 77; the Convergence.
  • V · The Current, Arc 3 · Lumen: his joy in Iskall's Look is a nap. Just a nap. On a warm stone. With a crow on his chest. (ch. 256)
  • V · The Current, Arc 4 · The Splinterlands: Flisa flicks his hat off out of the mast ("Sleepy."), and he sits up, very much awake for once, to answer her: "She was built from fallen bark, splinter. Brygdar don't cut. We pick up what he drops." / "Liars always say that." (ch. 264). Then six days asleep on the bark-shelf in the sun, banking, while the shipwright works (ch. 267). On day six Flisa sits on his chest: "You said Brygdar don't cut. Then how do you get bark?" / "We ask. Then we wait under the tree till he drops some. Sometimes a week. Sometimes a hundred years." / "…A hundred years?" / "I'm very good at waiting." (snoring). Her first grudging "Hm." He whispers "Told you." from the top of the ladder while Jeppson reads her the grain (ch. 269). After the Root-Eater, to the Barkstrippers' Foreman, who asks what they'll do without the yards' money: "Sometimes a hundred years… Bring a pillow." (ch. 274)
  • VI · Arc 1: wakes at the rail to Runa's GATHER: "She spent a ring on it. She didn't have one to spend." (ch. 332). Stage IV: a white dream banks nothing: six hours' sleep and his MACRO comes out with no amount; afraid of a nap for the first time ("If I can't sleep… I'm a big lazy troll with a crown on."); banks one hour inside Emma's sleeping-ring ("Emma, I'll marry you." / "No, you won't.", ch. 334).
  • VI · Arc 2: the Twelfth Road's thorns: "It's not a hedge. It's a habit." (ch. 342). Finds the rune KEEP at the Cut's lip, older than Runa's (ch. 344).
  • VI · Arc 3: stays with the fleet; on the cabin: "Nobody can find it. Unless it's theirs." (ch. 351).
  • VI · Arc 4: asleep through the Arbiter's terms ("Mm. No.", ch. 362); on Eken: "He'll move. When it's earned." (ch. 363). Bread at Eken's knee ("It isn't Tuesday." / "…It. … Is. … Now."), and Eken gives him Stav's title: "Bread. … Man." (ch. 369); after Three Thousand Years Eken doesn't know him, and he holds out bread anyway ("It's Tuesday.", ch. 370).
  • VI · Arc 5: troll-coffee for Roffe's portion ("That's awful.", drunk to the last drop, ch. 379).
  • VI · Arc 8: "I kept saying 'same face.' I didn't know I was reading it."; "The beat. And the one who heard it… Counted in his." (why HADOM is measured in Mingus). MACRO : MORNING = EVERY ONE I EVER SLEPT THROUGH (ch. 406): the Sloth Codex spends its whole inscription and goes blank; a sunrise inside the Null; "For a reason to stop waiting." Asleep standing through the rest of Arc 8 ("Wake me… when it's time…"). Lends his sin to Kali asleep ("…Mm.").
  • VI · Arc 9: asleep; Drekk carries him into the chalk berth like flour ("Two sleepers. One room. Economical.", ch. 411). Wakes with thirteen days banked ("Is it time?"); writes MACRO : LIFT = and Krydog closes his finger: "Keep it, lazy one. We do this one by hand." (ch. 418). Codexia (ch. 419): the page-throne slides him off and the cork chair is "better"; MACRO : FORWARDS = THIRTEEN DAYS, so his crow can fly forwards after coffee; the blank Sloth Codex begins again: DAY ONE. ("Chapter one."). Home to the ship.
  • Status at the end of Saga VI: still K-II MARKED (assigned) on paper; Sloth Codex begun again at DAY ONE (the old inscription spent, ch. 406); Gluttony I; bank empty; the crow flies forwards.

Key lines

  • "The spell is named WAIT."
  • "Your rule applies to everyone. Including you, Mr. Hound."
  • "I WAITED IN MY HEAD! IT COUNTS! IT COUNTS!"
  • "Nothing personal! I just don't know any of you!"
  • "Why did the troll bring a ladder to the tavern?"
  • "We ask. Then we wait under the tree till he drops some. Sometimes a week. Sometimes a hundred years." (ch. 267)
  • "Bring a pillow." (ch. 274)